Image via Rockstar

Grand Theft Auto: The Trilogy – The Definitive Edition'due south launch was underwhelming. It was a collection of three games with a massive number of technical issues — and Take-2 CEO Strauss Zelnick considers all of those troubles a mere "glitch."

The comment comes from an interview on CNBC'due south stock market talk evidence Squawk on the Street. The discussion started with Have-Ii's acquisition of Zynga earlier this month earlier host Jim Cramer asked Zelnick about "some defects in the new 1000 Theft Auto." Zelnick's response was both corrective and something of a downplay. "With regards to the GTA Trilogy, that was actually not a new title. That was a remaster of preexisting titles. We did take a glitch in the beginning, [but] that glitch was resolved."

A Wall Street-axial testify isn't the right place to get into the nitty-gritty of all the issues that the trilogy had at launch, and Zelnick'due south response was likewise aimed at calming any worried stockholders, of course. Still, the situation seemed pretty dire when the trilogy commencement launched. Rockstar apologized for the myriad technical bug and later on fixed over 100 bugs with a massive update. That was certainly a lot more than "a glitch," but Rockstar has done some level of work to amend the state of affairs.

Things remain far from perfect, though. The Nintendo Switch cartridge version still isn't available yet, and all concrete editions of the game are missing maps — something every previous GTA game has included. Fans will have to await until the eventual One thousand Theft Auto vi for a make-good, it seems. Analysts predict we could see that game as early as 2023.